![]() Keep in mind, you have to play into this one for a few levels before things start getting interesting. It works pretty well, but I'm not sure why EA didn't just call the game Cop Strike or something like that. The game-play is along the same lines as one of the Strike games, except with a police theme instead of a military one. The hovercraft on the other hand handles quite well. Dying because of a fall or because it's hard to turn around is no fun at all. When you throw in enemies flying around blasting you, things can seem downright impossible. Why there are so many thin walkways and platform jumps I don't know. Basically this changes challenge into frustration. Problem is, other times the challenge comes in the form of bad control (at least when your vehicle is in its mech form). Future Cop is very challenging-most of the time because of tough enemies, objectives and other obstacles. This game is not some mindless shoot-'em-up. I'll give Future Cop one thing-you'll get blown to bits if you go into a level with guns a-blazin' and no plan of attack. Blasting bad guys and destroying the scenery while remaining true to your "protect and serve" ideology is a great diversion. It helps if you're a fan of the Strike series, but even first-timers will easily get the hang of Future Cop. The overexaggerated boss voices are grating, however, while the vehicle effects could have used some fine-tuning. The central dispatcher has a pleasant female voice that's never too hard on the ears, and all the explosions rock out the PlayStation's sound set. But turning the bulky walker and steering the sensitive hovercraft require practice. Simple three-button weapon discharge and the absence of sub-menu weapon switching intensify the action. The analog and standard controls are both a breeze to use. Future Cop is fun, pure and simple, and just the kind of game that borderline C&C fans would love to own.Įxcellent miniature graphics-including some gory special effects with human characters-and well-detailed vehicles are partially offset by too many offscreen battles that will have you shooting blindly at phantom targets. As for Fun Factor, you'll be halfway through the game before you realize you're playing a Strike game, so detractors had better put their arguments on hold. of some nasty gang warlords.Īlong with adding split-screen and cooperative two-player modes to the game, EA enhanced the basic Strike engine with a multiplayer capture-the-flag game that lets Strike fans battle each other for supreme cop dominance.įuture Cop's graphics, sound, and control all live up to and surpass their counterparts in EA's Strike series, and the game has even better pre-rendering and motion-captured fluidity than Soviet Strike's. You blast buildings, vehicles, and human opponents with alarming vehemence as you find weapons along the way to help you achieve your ultimate goal of ridding L.A. ![]() ![]() And action is what Future Cop is all about. The stage geography is vital for any strategy you may use: In some instances, you'll have to use long-range weapons that can vault missiles up and over tall structures.įuture Cop sets you up as a cop in futuristic Los Angeles, where your missions vary from destroying weapon sites to rescuing hostages, all of which you accomplish in a very Robocop-ish ED-209, called a "walker." You can also transform into a speedy hovercraft that can skim over long distances much more quickly, adding to the action element of the game. Combat zones include a plethora of locations that range from heavily populated urban areas to aqueducts on the outskirts of town. Like those in the Strike games, the missions are long and have multiple objectives. features 12 levels, each crowned by an end boss. FUTURE COP LAPD DOWNLOAD FULL GAME PC MOVIETo help battle the growing lawlessness, the police department uses walking mechs that are armed to the teeth: Think of the ED-209 robot from the movie RoboCop, and you'll get the idea. In the year 2100, gangs rule the streets and have completely overrun Los Angeles (whaddya mean, in the future?). ![]() features three modes of play: a one-player Story mode and two two-player games (head-to-head and cooperative) that both use a split-screen view. In addition to "walking mode," your mech can transform into a hovercraft for increased speed.In the gameplay department, L.A.P.D. Your vehicle can arm itself with over 30 weapons, most of which are found scattered throughout each level. 2100, a mech-style action game from the team that gave you the chopper-based Strike series. ![]()
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